Chancey Fleet
Accessibility Advocate, Educator, Technologist
Chancey Fleet is the Assistive Technology Coordinator for the Andrew Heiskell Braille and Talking Book Library of the NYPL. She is a Blind accessibility advocate, a designer, a leader in the National Federation of the Blind, and lives in Brooklyn.
Digital Accessibility Ethics: Disability Inclusion in All Things Tech
Edited by Lainey Feingold, Reginé Gilbert, and Chancey Fleet · Published 2026 · Chapman & Hall
Digital Accessibility Ethics: Disability Inclusion in All Things Tech is a practical guide with an urgent goal: to help end tech exclusion of 1.3 billion people across the world with disabilities.
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How to be Disabled in a Pandemic
Mara Mills, Harris Kornstein, Faye Ginsburg, and Rayna Rapp · 2025 · NYU Press
A chronicle of ableism and disability activism in New York City during the COVID-19 pandemic
Talks and Podcasts
Selected public talks, keynotes, and panels.
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Getting a Feel for Art with BlindSVG
AT Banter Podcast · 2025
Ready to get your hands on some art? In this episode of AT Banter, we’re joined by tactile graphics gurus Chancey Fleet and Marco Salsiccia, who are on a mission to prove that "drawing in the dark" is not only possible but downright fun! Discover how blind and low vision creators are hacking the world of SVG coding, conquering "image poverty," and using everything from 3D printers to… silicone placemats? (Spoiler: Yes, you can make tactile art with your leftover kitchen supplies.)
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Inclusive Methods for Co-Design Between Blind and Sighted Designers
Inclusive Design 24 · 2024
Co-design is an effective technique for Blind and sighted designers to circumvent inaccessible tools and reduce ableism in their work. This talk will introduce attendees to opportunities with current nonvisual design tools and inclusive methods for Blind and sighted designers who want to engage in inclusive co-design practices.
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Building a Tactile Internet
How to Fix the Internet, EFF · 2024
Blind and low-vision people have experienced remarkable gains in information literacy because of digital technologies, like being able to access an online library offering more than 1.2 million books that can be translated into text-to-speech or digital Braille. But it can be a lot harder to come by an accessible map of a neighborhood they want to visit, or any simple diagram, due to limited availability of tactile graphics equipment, design inaccessibility, and publishing practices.
Chancey Fleet wants a technological future that's more organically attuned to people's needs, which requires including people with disabilities in every step of the development and deployment process.
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Keynote at UC Irvine
UC Irvine AI Symposium · 2024
Keynote talk as part of the 2024 UCI Workshop on the Future of Accessible Work and Generative AI, sponsored by UCI’s Steckler Center for Responsible, Ethical, and Accessible Technology.
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InEx - Chancey Fleet
InEx, Matt May · 2022
Matt May interviews Chancey on his InEx Inclusive Design podcast.
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Tek Talk welcomes Chancey Fleet
Tek Talk Podcast · 2022
Tek Talk with Chancey Fleet, Assistive Tech Coordinator at the New York Public Library’s Andrew Heiskell Braille & Talking Book Library, discussing the library’s many assistive technology training programs
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De-visualizing Data
AIGA Design Conference · 2020
De-visualizing Data: Nonvisual Approaches to Understanding and Creating Spatial Information with Chancey Fleet.
From infographics to Youtube explainers to memes, knowledge and self-expression are increasingly delivered through ubiquitous image and video content. Nontextual content creates barriers for people who are Blind or who learn best nonvisually. This talk will explore approaches to making the creation and understand of spatial information accessible through modalities other than vision including tactile graphics, sonification and descriptive interpretation.
Projects
Chancey's projects encapsulate teaching independence, artistic education, and improving digital accessibility worldwide.
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Dimensions: Community Tools for Making Tactile Graphics & Objects
We all need to understand maps, diagrams, images and other spatial information. For people who learn and work nonvisually, getting access to quality graphics and 3D models can be hard. Our project empowers library patrons to make access happen with free, hands-on training about best practices in tactile design and free, accessible hardware and software that anyone can use to start designing.
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Accessible Web Development Workshop
Web Development Workshop and Study Guide for blind and low-vision students.
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WordBopper for iOS
The native iOS port of the WordBop web-game.
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WordBopper for the Web
An accessible web-based word puzzle game.
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Audio Invaders
An accessible web-based and audio-based Space Invaders game.
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Roll With It Typing Tutor
An accessible and inclusive web-based typing tutor.
Articles
Selected essays, blog posts, and shorter-form writing.
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"That All May Read": Celebrating the Andrew Heiskell Library During Disability Pride Month
NYPL Library Journal · 2025
The library came to me before I ever came to a library. As a blind child, I rushed to our mailbox after school, peeking a hand inside to check for a plastic case carrying precious books recorded on 4-track cassettes, which I’d listen to at double speed. On summer afternoons I might hear the definitive thwack of heavy, oversized Braille books hitting the front porch and come running to unbox them.
Today, as a library worker at Andrew Heiskell, the only Braille and talking book library in all of New York City and Long Island, it’s my privilege to connect patrons to the excitement of accessible reading, whether I’m helping a blind child choose a Twin Vision book (which features both Braille and print inside) to read with a friend, or guiding a senior patron with low vision to download her first talking book.
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How tactile graphics can help end image poverty
MIT Technology Review · 2023
Access to rich imagery shouldn’t be something that blind or low-vision people have to do without. These projects are helping.
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Images Are for Everyone: Building the Foundations for Tactile Literacy
NFB Future Reflections · 2023
Chancey Fleet, a technology coordinator at the New York Public Library's Braille and Talking Book Center, shares ideas for preparing blind children to create, use, and enjoy tactile graphics.
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Accessibility, Augmented
Urban Omnibus · 2019
From video-enabled visual interpretation to 3D audio effects, smartphone wayfinding apps have a lot to offer Blind users. But these new features are no substitute for public infrastructure — digital or otherwise — that accounts for nonvisual navigation of the built environment.
Peer Reviewed Publications
Journal articles, conference papers, and other scholarly publications.
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Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation
ACM ASSETS 23 · 2023
Blind designers are underrepresented in the field of tactile graphic design, where sighted designers routinely control the process and output on their behalf. This lack of representation is caused by inaccessible digital technology that prevents the nonvisual design of tactile graphics by Blind designers. We address these challenges by forming a Blind-led team of four Blind designers, one sighted designer, and one sighted researcher, designing tactile graphics to better understand areas of process improvement.
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Putting Tools in Hands: Designing Curriculum for a Nonvisual Soldering Workshop
ACM · 2020
Blind and low vision learners are underrepresented in STEM and maker culture, both of which are historically inaccessible. In this paper we describe our experience conducting a three-day nonvisual soldering workshop and discuss the opportunities and challenges for designing accessible electronics curricula.
Media and Press
Interviews and press coverage.
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Overcoming Information Poverty, One Tactile Graphic Image at a Time
APH · 2025
Most individuals understand tactile graphics as raised-surface representations of non-textual information, such as shapes, maps, and diagrams. Tactile graphics are often best exemplified in the math and science textbooks for blind and visually impaired students, such as the all too familiar triangles and photosynthesis cycles we all grew up with. However, increasingly information is communicated en masse through rich and interactive visuals, whether it be in the news, entertainment, or mix-media. Designed to disseminate information, ideas, and data representation, image dependency presents a level of information poverty for those individuals who cannot obtain efficient access to such information.
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The future of design systems is accessible
Figma Blog · 2023
Accessibility tools have the power to make life easier and reduce friction, but can also foster new dependencies and new limitations.
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For blind people, technology can offer a way to perceive images through touch
Marketplace.org · 2022
Chancey Fleet says she wants to make sure "that the people who are living on this planet today, losing their vision or living as blind folks today, have equal access to the resources that we all deserve."
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Blind people, advocates slam company claiming to make websites ADA compliant
NBC News · 2021
"If you have a website, do you want to include disabled people or do you want to exclude them? That's why it's a civil right," one expert said.
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